🪴 Quartz 3.2

Search

Search IconIcon to open search

Last updated Aug 16, 2022 Edit Source

#privacy #vr


# VR Tracking

It is possible to track an user across virtual reality sessions by watching for some attributes. In turn, it’s also possible to skew these identification methods by various means.

# Means of identification in virtual reality

NameDescriptionMethod of anonymization
Heighty_max = height * x1. Add an offset to y 2. Add a coefficient to y
Wingspan
Room size
Handedness
Longer arm
GeolocationRandomly delay packets by 1ms
Reaction time(also correlated with age)
Tracking refresh rate
VR Device
VoiceSee public/Extracting sensitive information from voice

# Références